Risk-free practice
Learners make their mistakes in the simulation, not in front of a customer or in real operations.
GAMIFICATION AND SIMULATIONS
We create gamified courses, decision-making scenarios and simulations so your team can practice real situations without risk and learn from their mistakes.
Benefits
Learners make their mistakes in the simulation, not in front of a customer or in real operations.
Challenges and levels give people a reason to move forward and try again. Completion improves when there is a purpose.
Every decision shows its consequence. Learners understand why one option is better.
Practice in a replica of the system without touching real data or using up trial licenses.
Measure what a person would do in a situation, not just what they remember from the theory.
Scores and results are recorded on your platform like any other course.
Gamification in training applies game elements such as challenges, points, levels and storytelling to a course so learners get more involved and practice more. E-learning simulations, in turn, recreate a situation, a system or a process so people can train without real-world consequences.
This service is for organizations that need their team to do something, not just remember it:
These solutions close the gap between knowing the theory and performing well on the job. The cases we are asked about most are:
When well designed, these formats make learners decide and see the results of their decisions. That active practice is what transfers to day-to-day work.
We develop four types of solutions, which can be combined in a single program:
A course with a storyline, challenges in each module, points, badges and levels. The mechanics are designed to reinforce the objectives, not as decoration. For example, unlocking the next level requires applying what was learned in the previous one.
Learners face a situation and choose what to do. Each option leads to a different consequence and new decisions. They are ideal for customer service, leadership, ethics and safety.
Interactive replicas of a system's screens, with demo, guided practice and assessment modes. Users learn to enter, look up or approve records without logging into the real system.
Recreations of an operational process, or a game with a learning purpose, where learners put steps in order, manage resources or identify hazards in a visual environment.
We design gamification starting from the behavior you want to achieve, not from the game. An attractive mechanic that is not connected to the objective only distracts. That is why we follow these principles:
Your organization's subject matter expert provides the real cases and common mistakes. That input is what makes a simulation believable.
In a scenario or simulation, the final score is not all that matters. We also record which decisions each person made, how many attempts they needed and at which step they made the most mistakes. With xAPI, that data is stored in detail and reveals patterns by department or location. That way you know which behavior to reinforce in the next training.
We apply our six-stage process, with an early prototype to validate the mechanics:
A simple branching scenario takes less time than a software simulation with many flows. The early prototype prevents costly changes at the end and usually speeds up reviews.
These generic examples show how the different formats are applied:
| Need | Solution |
|---|---|
| Training staff to handle complaints | Branching scenario with an upset customer and several response paths |
| Rolling out a new sales system | App simulation with guided practice and a final assessment |
| Reinforcing safety rules | Game to identify hazards in a recreated work area |
| Onboarding new staff | Level-based gamified course on culture, processes and tools |
| Harassment prevention | Decision cases showing how to act and whom to report to |
For compliance topics such as occupational health and safety or sexual harassment prevention, the simulation complements the core content. We recommend reviewing current regulations with your legal team.
The price depends on the complexity of the logic and the visual production. The main factors are:
A short scenario inside an existing course can be a good way to start. It lets you gauge your team's response before investing in a larger simulation. To compare the tools used to build them, see Storyline vs Rise vs Captivate.
Because a good simulation needs instructional design, scriptwriting, visual design and programming all at once. At Instruccionarte we bring those disciplines together in one team, with more than 8 years of experience in e-learning services and consulting.
If you already have a course and want to make it more hands-on, we can also build scenarios into it as part of custom e-learning development.
Tell us which situation your team needs to practice. Message us on WhatsApp at 935 078 563 or use the contact form, and we will propose the most suitable format.
Frequently asked questions
Gamification adds game elements, such as points or levels, to a course. A serious game is a complete game whose main purpose is to teach. Both can be combined depending on the objective and budget.
Yes, if it is designed carefully. For sensitive topics we use decision scenarios and respectful feedback instead of lighthearted game mechanics. The goal is to practice how to act, not to trivialize the subject.
It is an activity in which learners make decisions and each option leads to a different consequence. It shows the effect of acting well or poorly in a safe environment.
Yes. We recreate the key screens and flows from screenshots and a session with your team. The simulation runs without connecting to the real system, so there is no risk to your data.
We update the affected screens in the source files and produce a new version. That is why we recommend simulating the most stable and critical flows first.
Yes. We package the course in SCORM or xAPI so the platform receives the score, the status and, if needed, details of each decision. With xAPI you can analyze the paths each learner chose.
Branching scenarios and most games work well on phones. Desktop software simulations are best used on a computer, because they replicate large screens.
We use industry-standard tools such as Articulate Storyline 360, Adobe Captivate and H5P, among others. We choose based on the complexity of the logic and the platform where it will be published.
They can if used poorly. That is why we assess whether an individual leaderboard, a team leaderboard or only personal challenges make more sense. In many cases it works better for each person to compete against their own score.
Yes. We review the course and suggest where to add challenges, scenarios or a practical assessment. It does not always need to be rebuilt from scratch.
We combine LMS data, such as completion and scores, with on-the-job indicators, such as errors or repeated questions. Defining those indicators at the start makes it possible to compare before and after.
Message us on WhatsApp at 935 078 563 or use the contact form. Describe the situation your team needs to practice and the platform you use, and we will propose a scope.
Tell us which situation you want to train for, and we will design the scenario or simulation that recreates it.